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‘project’

AI Ethics Agent

Jul. 17, 2024—Creation of an AI Agent with a focus on Ethics

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Examining Multimodal Composing Processes with Generative AI

Jul. 16, 2024—The question of how generative Artificial Intelligence (AI) will reshape communication is causing questions and concerns across the field of education, particular literacy and writing classrooms. This work builds upon this developing field by exploring how preservice teachers in literacy education courses multimodally compose with generative AI and their perspectives on the use of AI...

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Driving simulation for typical and neurotypical populations

Jul. 16, 2024—In this project, we are developing driving simulation scenarios that can be used to help train new drivers with Autism. These scenarios create a range of settings where consideration of other drivers beliefs and actions are increasingly necessary. We are testing the degree to which these scenarios are associated with particular difficulty for a range...

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MOMENTS: Using rich analytics and AI to support reflection and learning during simulation training.

Jul. 16, 2024—One of the best ways of helping students learn is to have them experience realistic simulations of the situations they will confront in practice. Simulation learning is particularly important in medical settings where students can practice skills without risking patient safety. However, one of the consistent challenges in simulation learning is to ensure that students...

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Data-Informed Decision Making with Learning Analytics

Jul. 9, 2024—This project explores data-informed decision-making in education, specifically focusing on how teachers and students interact with learning analytics to reflect on and adjust their teaching and learning activities. Considering aspects of integration, agency, reference frame and dialogue, the research investigates the cognitive, psychological and sociocultural factors affecting how students and teachers work with data-based tools...

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Creating a Smart Rehabilitation Aide with Robust and Explainable AI

Jun. 21, 2024—Existing off-site monitoring systems can only detect the types of exercise performed or calculate calories burned, which are insufficient for capturing the quality of the exercise or assessing the patients’ progress. Moreover, modern deep learning-based solutions for healthcare often do not explain their results sufficiently, making it difficult for patients and therapists to understand and...

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SimER: A Gen-AI enabled System for 9-1-1 Call-takers Training in Emergency Response

Jun. 21, 2024—SimER is an Generative AI-driven simulation environment to assist call-taker training under emergency response scenarios. SimER tailors the most up-to-date LLMs as its backend agents with a sophisticatedly designed prompt generation algorithm to generate realistic, valid, and equitable calls. SimER debriefs the past simulation and offers advice to the user for future improvements. SimER also...

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Preliminary design of a generative AI-based intelligent assistant for dementia care

Jun. 12, 2024—Dementia presents a pressing challenge significantly impacting cognitive functions of millions of persons, eventually leading to their complete reliance on care partners. While cognitive decline is inevitable in dementia, active engagement in preferred daily tasks can slow down its progression and support relearning. Our project aims to develop a framework for personalized information retrieval and...

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Math Misconceptions Data Science Competition

Jun. 12, 2024—We are developing annotation schemes to detect potential misconceptions that underlie students’ errors in their math responses and annotating large datasets of students’ math responses. A data science challenge will then invite teams to develop algorithms that automatically detect misconceptions in the responses. These algorithms could then be used in digital learning platforms. Collaborate with...

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Immersive VR Cave

Jun. 12, 2024—The project is designed to create an immersive environment for testing sensory development in children from birth until young adulthood. The environment will be a cave that will allow high resolution video projection via four 4k projectors, spatial audio via an ambisonics array of 25 speakers, and tactile and haptic stimulus delivery via a series...

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