‘augmentedlearning’
RoboScape Online
Aug. 13, 2024—RoboScape Online is a simulation environment for RoboScape, an educational robotics platform for NetsBlox. RoboScape originally only used physical robots, which found great success in teaching distributed computing and cybersecurity. However, these robots were not accessible to all classrooms or all students, placing extra costs onto educators and limiting the scale and reach of the...
SPICE: Science Projects Integrating Computing and Engineering
Jul. 12, 2024— SPICE (Science Projects Integrating Computing and Engineering) is a derivative of C2STEM. It is a 6-week long Earth Sciences curriculum where students first conduct hands-on experiments and then build conceptual models of water runoff (and flooding), then learn about computational constructs and build a computational model for water runoff. Students then use their computational models...
GEM-STEP: Science through Technology Enhanced Play
Jun. 20, 2024—In the Science through Technology Enhanced Play (STEP) project, we are investigating how embodied play among elementary school students can be used to help them understand scientific phenomena (e.g., the working of forces, complex behaviors of bees). Our most recent application is called GEM-STEP where the GEM stands for Generalized Embodied Modeling. This system allows...
Betty’s Brain
Jun. 20, 2024—Betty’s Brain is a computer-based learning environment that utilizes the learning-by-teaching paradigm to engage students in learning about science topics. Students teach a computer agent named Betty by constructing a causal model of the systems or processes relevant to the topic (e.g., ecosystems, climate change, thermoregulation). This requires students to be responsible learners and teachers,...