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Investigating the Impact of Metacognitive Supports in MATHia

Aug. 29, 2024—Drawing from our past research in middle school classrooms (Zepeda et al., 2015; Zepeda et al., 2019), this project aims to investigate the impact of supporting middle school students’ metacognitive skills during mathematics learning within the UpGrade/MATHia platform on middle school students’ metacognitive skills, mathematics knowledge, and motivation. In particular, we focus on supporting three...

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Advancing Quantum Education by Adaptively Addressing Misconceptions in Virtual Reality

Aug. 29, 2024—Quantum information science (QIS), which uses the laws of quantum physics to process and store information, is expected to broadly impact society through new developments in commerce, governance, privacy, employment, education, and other areas. Unfortunately, QIS is a challenging, interdisciplinary field to learn. The goal of this project is to advance QIS education by using...

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Bringing Robotics, Cybersecurity and Computer Science to the Middle School classroom (ROCCEM)

Aug. 14, 2024—The project develops, tests, and iteratively refines a modular middle school curriculum that introduces computer science and cybersecurity simultaneously using primarily hands-on, project-based, engaging material. The curriculum uses NetsBlox, a block-based programming environment and RoboScape Online, a fully programmable and collaborative virtual robotics environment. https://netsblox.org/roccem Core Publications Stein, G., Jean, D., Brady, C., & Lédeczi,...

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RoboScape Online

Aug. 13, 2024—RoboScape Online is a simulation environment for RoboScape, an educational robotics platform for NetsBlox. RoboScape originally only used physical robots, which found great success in teaching distributed computing and cybersecurity. However, these robots were not accessible to all classrooms or all students, placing extra costs onto educators and limiting the scale and reach of the...

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CHALK Coaching

Aug. 2, 2024—CHALK is an easy to use classroom observation and professional development platform for early learning and kindergarten classrooms. CHALK empowers instructional coaches and administrators to collect meaningful classroom observation data, immediately visualize the results, share those results with teachers, develop collaborative action plans, and track changes over time. With CHALK, an embedded training process provides...

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DREME Math Observer

Aug. 2, 2024—The DREME Math Observer is an innovative tool designed to support instructional leaders, principals, and early math teachers in improving math teaching practices. Traditionally, classroom observations have been limited to evaluations, offering little constructive feedback for educators. To address this, the COHERE project collaborated with various stakeholders to create an app that provides structured, content-specific...

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3 Interdisciplinary Teams Awarded 2024 LIVE Spark Grants for Learning Tech Innovations

Jul. 22, 2024—LIVE is thrilled to announce the recipients of our inaugural Sparks Grants. LIVE Spark Grants foster interdisciplinary research on novel learning technologies with strong potential for impact in formal, informal, or workplace learning contexts. Out of a pool of remarkable proposals, three projects were selected for their innovative approaches to leverage advanced computational methods to...

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AI-ALOE

Jul. 18, 2024—The National AI Institute for Adult Learning and Online Education (AI-ALOE) is a research institute funded by the National Science Foundation (NSF) and Accenture through NSF. Led by the Georgia Institute of Technology, AI-ALOE will develop an AI-based transformative model for online adult learning. This model simultaneously uses AI for transforming online adult learning and...

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PhoneIoT

Jul. 17, 2024—PhoneIoT is a free mobile app for iOS and Android that allows you to connect your device to NetsBlox and access its sensors and display from your NetsBlox projects. This enables students to create things like tilting controls for a game (accelerometer), tracking your device’s position on a map (location), or creating an orientation-aware system...

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NetsBlox

Jul. 17, 2024—NetsBlox is a visual programming language and cloud-based environment that enables novice programmers to create networked programs such as multi-player games. NetsBlox opens up the internet with its vast array of public domain data sources and services making it possible to create STEM projects, such as displaying seismic activity anywhere on Earth using an interactive...

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